Task

Represents an asynchronous operation.

Represents an asynchronous operation.

public class Task : IAsyncResult, IDisposable

Remarks

The Task class represents a single operation that does not return a value and that usually executes asynchronously. Task objects are one of the central components of the task-based asynchronous pattern first introduced in the .NET Framework 4. Because the work performed by a Task object typically executes asynchronously on a thread pool thread rather than synchronously on the main application thread, you can use the Status property, as well as the IsCanceled, IsCompleted, and IsFaulted properties, to determine the state of a task. Most commonly, a lambda expression is used to specify the work that the task is to perform.

Task Class

Represents an asynchronous operation.

public class Task : IAsyncResult, IDisposable

Let's first take a look at how the task class works with a couple of examples:

Task instantiation

The following example creates and executes four tasks. Three tasks execute an Action<T> delegate named action, which accepts an argument of type Object. A fourth task executes a lambda expression (an Action delegate) that is defined inline in the call to the task creation method. Each task is instantiated and run in a different way:

  • Task t1 is instantiated by calling a Task class constructor, but is started by calling its Start() method only after task t2 has started.

  • Task t2 is instantiated and started in a single method call by calling the TaskFactory.StartNew(Action<Object>, Object) method.

  • Task t3 is instantiated and started in a single method call by calling the Run(Action) method.

  • Task t4 is executed synchronously on the main thread by calling the RunSynchronously() method.

Because task t4 executes synchronously, it executes on the main application thread. The remaining tasks execute asynchronously typically on one or more thread pool threads.

using System;
using System.Threading;
using System.Threading.Tasks;

class Example
{
    static void Main()
    {
        Action<object> action = (object obj) =>
                                {
                                   Console.WriteLine("Task={0}, obj={1}, Thread={2}",
                                   Task.CurrentId, obj,
                                   Thread.CurrentThread.ManagedThreadId);
                                };

        // Create a task but do not start it.
        Task t1 = new Task(action, "alpha");

        // Construct a started task
        Task t2 = Task.Factory.StartNew(action, "beta");
        // Block the main thread to demonstrate that t2 is executing
        t2.Wait();

        // Launch t1 
        t1.Start();
        Console.WriteLine("t1 has been launched. (Main Thread={0})",
                          Thread.CurrentThread.ManagedThreadId);
        // Wait for the task to finish.
        t1.Wait();

        // Construct a started task using Task.Run.
        String taskData = "delta";
        Task t3 = Task.Run( () => {Console.WriteLine("Task={0}, obj={1}, Thread={2}",
                                                     Task.CurrentId, taskData,
                                                      Thread.CurrentThread.ManagedThreadId);
                                   });
        // Wait for the task to finish.
        t3.Wait();

        // Construct an unstarted task
        Task t4 = new Task(action, "gamma");
        // Run it synchronously
        t4.RunSynchronously();
        // Although the task was run synchronously, it is a good practice
        // to wait for it in the event exceptions were thrown by the task.
        t4.Wait();
    }
}
// The example displays output like the following:
//       Task=1, obj=beta, Thread=3
//       t1 has been launched. (Main Thread=1)
//       Task=2, obj=alpha, Thread=4
//       Task=3, obj=delta, Thread=3
//       Task=4, obj=gamma, Thread=1

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